Over the last year the film industry has begun to explore the integration of live actors into environments both fully realized and largely populated by the machinations of a computer. Films like Sky Captain and the World of Tomorrow herald the advent of a new production model, a new breed of film that relies on the "digital backlot" to have its impact (a trend Tron anticipated back in the '80s). Whether actors are leaping between blue-painted blocks in a bluescreen studio or delivering dialogue to tennis ball stand-ins, the motive is the same-more bang, less buck.
Immortal is perhaps a better test of audiences' willingness to abide this direction in cinema than Sky Captain, its Hollywood counterpart. Immortal isn't hedging its bets with A-list personas like Jude, Gwyneth, Angelina and Giovanni... nor does it deliver its fantastical material with the apologist retro-camp of Sky Captain's matinee-at-the-Bijou aesthetics. For better or worse, Immortal is a genuine article, sincere, ambitious,
The story follows the tangled interaction between a spooky girl with blue hair (Linda Hardy), the Egyptian god Horus (animated) and Nikopol (Thomas Kretschmann), the martyred figurehead of a nascent cultural revolution that Horus resurrects as an avatar for copping off. Horus wants to make Blue Hair his baby mama, Blue Hair wants to know who she is, Nikopol wants to avoid getting executed again and we just want a reason to care. You guess who's most disappointed. Of the three non-animated characters (Charlotte Rampling does a creaky portrayal of Blue Hair's doctor), only Kretschmann manages to show any actual charm-and his loneliness in this is palpable.
Bilal's own Nikopol Trilogy (his most famous graphic novelization) provides the story for Immortal, one that fared better under the extended exposition of the printed version. This treatment is superficial and trite, with leaden dialogue that puts too much weight on the complexities of relationships that the film doesn't have time to explore satisfactorily.
Bilal's filmic style, as with his bandes dessinées, is elaborately architectural, textural and atmospherically grave. He paints a world lodged in the throbbing gristle of tomorrow's metropolises, populated by astronauts, aliens and ancient Egyptian gods, and characterized by rotting political systems, violence and the entropic conflicts between the ancient and the future-now. It's beautiful to look at but hardly memorable in any way other than as a signpost along some cinematic backroad.
IMMORTALDIRECTED BY ENKI BILALFEBRUARY 16 - 19BYTOWNE CINEMA
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